In 2016 a new permanent exhibition in Serbian Museum of Corfu was opened on the occasion of the centenary of the evacuation of the Serbian army and refugees to the Island of Corfu in FWW.
We were invited to contribute to the project and create interactive media installations marking important segments of the exhibition. The new exhibition is enriched with augmented reality maps, exhibits with digital overlays, mapping projection and multimedia installations …
With a unique combination of physical and virtual elements, this important and challenging part of history could be explored and experienced in a new way.
Production: LiveViewStudio Concept, IxD: Marko Todorovic Jana Rodic Exhibition Site: Serbian Museum of Corfu Client: Ministry of Culture, Serbia
“Pupinova nauka” (Pupin’s Science) is an exhibition dedicated to Mihajlo Idvorski Pupin (1858 – 1935) a Serbian-American physicist, best known for devising means of greatly extending the range of long-distance telephone communication by placing loading coils of wire at predetermined intervals along the transmitting wire – known as “pupinization”.
The exhibition design is inspired by the very process of his scientific work at the end of 19th century and the laboratory setting with 5 boxes and artificial line used to prove the pupinization principle. Each of the boxes highlighting different aspects of his work is digitally enhanced through multimedia content available in Augmented Reality. Using mixed reality approach, the exhibition aims to create a new interface that will encourage interaction and engagement and thus promote Pupin’s work to new and diverse audience.
Za Obrazovno istraživačko društvo Mihajlo Pupin smo realizovali izložbu Pupinova nauka. Postavka je inspirisana laboratorijskom aparaturom (5 kutija sa kalemovima) pomoću koje je Mihajlo Pupin krajem devetnaestog veka eksperimentalno dokazao mogućnost telegrafskog i telefonskog prenosa na velike daljine, što je osnova procesa koji je kasnije nazvan “pupinizacija”. Svaka kutija sadrži po nekoliko značajnih segmenata Pupinovog naučnog dela, kao i mnoge druge zanimljive činjenice predstavljene kroz digitalnu nadgradnju u proširenoj stvarnosti.
Production: LiveViewStudio Concept, Exhibition Design, AD, IxD: Marko Todorovic Exhibition Site: Gallery of Matica Srpska, Novi Sad Project Phases: Planning, realisation and operation Project Duration: 3 months Opening: 16 April 2015 Exhibition Duration: 1 month Client: ER Society Mihajlo Pupin
Exhibition “Pupin / From Physical to Spiritual Reality” represents the biggest overview of Michael Pupin’s life and work. For the first time, interactive new media solutions (using augmented reality, virtual reality, motion tracking, voice recognition …) were implemented at this scale; Conceived, designed, and implemented by LiveViewStudio, with a unique combination of physical and virtual elements, Pupin’s life and science work could be explored in new, educative and fun way.
Za Istorijski muzej Srbije smo kreirali izložbu “Pupin / Od fizičke ka duhovnoj realnosti” koja predstavlja sveobuhvatni pregled života i dela Mihajla Pupina. Dizajn izložbe, sa brojnim interaktivnim instalacijama, razvili smo sa idejom da posetioce pretvorimo u aktivne učesnike postavke koji kroz inovativna rešenja upoznaju ne samo značajne pronalaske i dela iz prošlosti već i uzbudljive tehnologije budućnosti.
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Our aim was to create an edutainment experience turning passive observers into active participants, that in addition to communicating the subject of exhibition introduces the visitor to new and exciting technologies and media of the future …
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Turning a page of a giant book, a visual metaphor of his most important literary works, triggers the appearance of animated Michael Pupin and his welcome words …
Interaktivna prostorna instalacija realizovana u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. Okretanjem lista gigantske knjige, koja predstavlja vizuelnu metaforu njegovog najznačajnijeg književnog dela, posetioci aktiviraju uvodnu reč Mihajla Pupina u proširenoj stvarnosti …
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Numerous exhibits through out the exhibition are overlaid with digital content. By pointing their phone at the window of designed house, visitors can trigger 360 VR/AR experience of his childhood home, or a village church where he was baptized – triggered by the exhibited book. Additionally, images and other exhibits throughout exhibition space, are overlaid with interesting stories from Pupin’s life told by highend digital reconstruction of Michale Pupin …
Augmented Reality aplikacija za IOS i Android, realizovana u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. U okviru postavke su izloženi brojni eksponati sa digitalnom nadgradnjom u proširenoj stvarnosti. Pomoću AR aplikacije Pupin, posetioci imaju mogućnost da kroz prozor stilizovane kuće aktiviraju 360 AR/VR i upoznaju njegovu rodnu kuću, kao i crkvu u kojoj je kršten (preko krštenice izložene u vitrini), čuju reči njegove make itd. Takođe, na brojnim fotografijama i drugim eksponatima je moguće otkriti vernu digitalnu rekonstrukciju i animaciju Mihajla Pupina sa zanimljivim pričama iz različitih perioda njegovog života …
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Interactive space installation symbolizes Pupin’s arrival to America on a migrant ship Westphalia and his first encounter with New York. Using motion sensor, the large scale projection mapped over the New York backdrop is activated by user’s movement …
Interaktivna prostorna instalacija realizovana u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. Instalacija simbolizuje putovanje Mihajla Pupina brodom Westphalia i prvi susret sa New Yorkom. Posetioci imaju mogućnost da se popnu na stilizovani brod i svojim fizičkim prisustvom aktiviraju mapiranu projekciju …
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X-ray installation presents the scientist’s contribution in medical application of X-ray. Using kinect sensor the 3d model of skeleton is adjusted to user movement. Additionally, users can trigger audio guides by pressing buttons …
Interaktivna prostorna instalacija realizovana u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. Pomoću “motion tracking” tehnologije, koja posetiocima omogućava da svojim pokretima pomeraju skelet i aktiviraju audio legendu, instalacija na simboličan način predstavlja doprinos Mihajla Pupina praktičnoj primeni X zraka …
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Pupinisation is an interactive space installation dedicated to his work in telecommunication that brought revolution in long distance telephony. The setup uses an old 1900 phone, where we integrated microphone and speaker, and large scale projection. When user is detected, the phone rings, and the user is invited to say something. Using speech api, the spoken words are integrated in animation in real time and projected on large scale screen. The aim was to visually interpret the scientific contribution to long distance telephony …
Interaktivne prostorne instalacije realizovane u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. Segment postavke koji predstavlja Pupinov kalem, kao njegov najpoznatiji pronalazak, sastoji se od nekoliko interaktivnih instalacija. Augmented reality maketa sa britvom zabodenom u komad zemlje omogućava da, uz pomoć aplikacije, čujete priču iz detinjstva kao inspiraciju i prva saznanja na temu prostiranja zvučnih talasa. Najveća interaktivna prostorna instalacija simbolički predstavlja praktičnu primenu Pupinovog kalema odnosno mogućnost prenosa telefonskog signala na velike udaljenosti. Telefon sa početka 20. veka će reagovati na vaše prisustvo, a zatim ćete imati mogućnost da vidite kako vaše reči putuju … Druga AR instalacija, kroz animaciju Mihajla Pupina, predstavlja njegove reči i razmišljanja vezana za ovaj značajni pronalazak …
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Using augmented reality glasses, visitors can discover the meaning of illustrated patents and the significance Pupin’s mathematical work had for different inventions throughout the 20th century …
Interaktivna prostorna instalacija realizovana u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. Posetioci imaju mogućnost da, upotrebom Augmented Reality naočara, otkriju šta predstavljaju ilustrovani patenti i koji značajni pronalasci su, kasnije u toku 20. veka, nastali kao rezultat Pupinovih matematičkih dokaza …
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Within the segment dedicated to Pupin’s work at Columbia University, visitors have the opportunity to attend a lecture by Professor Pupin in augmented reality, as well as to meet its most important students. The projection on a specially constructed canvas, represent an press archive of Mihajlo Pupin …
Interaktivna prostorna instalacija, realizovana u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. U okviru segmenta postavke koji predstavlja Pupinov rad na Kolumbija univerzitetu, posetioci imaju mogućnost da prisustvuju predavanju profesora Pupina u proširenoj stvarnosti, kao i da upoznaju njegove najznačajnije učenike. Projekcija na konstrukciji sa platnom predstavlja arhivu štampanih medija u kojima se pojavljivao Mihajlo Pupin …
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Using motion tracking and hand gesture technology the installations reperesenting Pupin’s literary work, allows users to flip the book pages just by waving their hand …
Interaktivna prostorna instalacija realizovana u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. Pomoću “motion tracking” tehnologije, koja posetiocima omogućava da pokretom ruke listaju stranice knjige, instalacija predstavlja najznačajnija književna dela Mihajla Pupina …
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Augmented reality periscope and a short animated movie are part of the segment dealing with Pupin’s national engagement and his scientific work for US army during WWI …
Augmented Reality periskop i kratki animirani film realizovan u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. U okviru segmenta postavke koji se odnosi na Prvi svetski rat predstavljen je Pupinov nacionalni angažman kao i naučni rad za američku vojsku …
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Stars is an installation where a swing is used to create a large interactive starry sky. The swinging triggers animation where Pupin’s portrait is constructed followed with voice over with his thoughts …
Interaktivna prostorna instalacija realizovana u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. Pupinove misli predstavljene kroz interaktivnu instalaciju sa ljuljaskom i projekcijom Kosmosa. Posetioci ljuljanjem aktiviraju eksploziju zvezde i animaciju Pupinovog lika …
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Augmented reality game, introducing visitors to Banatske Shore – a local game similar to baseball …
Interaktivna prostorna instalacija realizovana u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. Augmented reality igrica posetioce upoznaje sa igrom koja se zove Banatske šore …
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Catalogue pages are enriched/overlayed with additional multimedia content that can be discovered with Pupin app …
Interaktivna monografija realizovana u okviru izložbe “PUPIN / Od fizičke ka duhovnoj realnosti”. Stranice monografije obogaćene su digitalnim sadržajem koji je moguće otkriti pomoću aplikacije Pupin u proširenoj stvarnosti …
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Production: LiveViewStudio Concept, Exhibition Design, AD, IxD: Marko Todorovic Exhibition Site: Historical Museum of Serbia, Belgrade Project Phases: Planning, realisation and operation Project Duration: 9 months Opening: 24 September 2015 Exhibition Duration: 16 months Exhibition Area: 2000 m² Client: Historical Musem of Serbia
A contemporary museum project dedicated to the First World War centenary. The introductory part of the exhibition has been designed with the aim of representing the so called “bell époque” and the dynamic growth of Serbian society in the field of politics, culture and economy at the beginning of the 20th century. Using geolocation and augmented reality, the Srbija 1914 app enables the museum exhibition to spread over streets of Belgrade presenting historical facts at places of their origin, making stories more contextual and encouraging immersion into the past. The “Treasure Hunt” takes users to various points in the city where they can unlock the content and receive the coupon for a free gift ticket at the museum. When at one of the locations the app recognizes the environment and displays multimedia information. When in front of the National Theatre users may see a poster for the opera and listen to the opera played at the theatre 100 years ago, or discover an image of the Prime Minister of the time at the place where he actually rejected the Austria-Hungary’s ultimatum to Serbia.
At the museum itself, numerous exhibits are enriched with virtual information: 3D animations, videos, sounds, digital legends…Using latest tracking technologies and 3D mapping / object recognition, old gramophone is augmented with an animated 3D character telling the story about Belgrade’s development at the beginning of 20th century. Also, one of the most attractive interactive installation is the map of Europe, overlaid with 3D animations presenting important battles in 1914 …
First war aircraft and the armored vehicles are presented through augmented reality dioramas.
Throughout the exhibition catalogue pages are overlaid with interactive content in augmented reality. Within the workshop and children’s program there are also AR coloring books. The colouring book can be downloaded from the exhibition web site www.srbija1914.rs
Production: LiveViewStudio Concept, AD, IxD: Marko Todorovic Exhibition Site: Historical Museum of Serbia, Belgrade Project Phases: Planning, realisation and operation Project Duration: 3 months Opening: 15 September 2014 Exhibition Duration: 6 months Client: Historical Museum of Serbia
U okviru izložbe Putevi hrane, osmislili smo i realizovali interaktivnu instalaciju koja predstavlja dekonstruisanu slavsku trpezu. Pomoću AR aplikacije i smart telefona posetioci su imali priliku da na izloženim eksponatima otkriju multimedijalnu nadgradnju i virtuelne legende u proširenoj stvarnosti. Najveće interesovanje izazvali su Slavski kolač, koji aktivira tonski zapis i “objašnjava” značenje Slave, kao i viljuška koja “svedoči” o susretu Stefana Nemanje i Fridriha Barbarose. Oval, lopar, tanjir i poklopac su kroz video zapise predstavili neke od običaja karakterističnih za srpsku kuhinju, dok je u drugom delu postavke animirani zdravičar posetioce pozdravljao sa zdravicom rakiji.
Production: LiveViewStudio Concept, AD, IxD: Marko Todorovic Jana Rodic Production Date: November 2014 Exhibition Site: Cultural Center of Serbia, Paris Ethnographic Museum, Belgrade Serbian Pavilion, Expo 2015, Milan Client: Ethnographic Museum
Za Jugoslovensku Kinoteku smo, u okviru izložbe “Srbi na filmu u Prvom svetskom ratu”, kreirali augmented reality mapu. Mapa predstavlja sedam lokacija na kojima su nastali filmski zapisi o značajnim događajima u Prvom svetskom ratu. Lokacije su obeležene fotografijama iz filmova koje (pomoću AR aplikacije za smart telefone) služe kao markeri za aktivaciju filmskih zapisa u proširenoj stvarnosti.
Production: LiveViewStudio Concept, AD, IxD: Marko Todorovic Production Date: May 2014 Exhibition Site: Yugoslav Film Archive, Belgrade Client: Yugoslav Film Archive
We developed design and augmented reality experience for exhibition dedicated to famous Serbian poet Milos Crnjanski.
Production: LiveViewStudio Concept, AD, IxD: Marko Todorovic Production Date: September 2014 Exhibition Site: Cultural Center of Serbia, Paris Client: National Library of Serbia
Za Vojni muzej u Beogradu smo realizovali multimedijalnu nadgradnju eksponata u proširenoj stvarnosti …
Production: LiveViewStudio IxD: Marko Todorovic Production Date: October 2015 Exhibition Site: Military Museum, Belgrade Client: Military Museum, Belgrade